First Unity3D Wall
Okay so I thought no problem I will just create a new object where I clicked on the terrain. Sounds like it would be easy right? Well after about an hour of looking and digging and error codes I still didn’t figure it out.
It is just so much fun learning a new game maker when I used to know one so well I could make things in my hour lunch. Sigh…
Will it stop me? Not a chance.. back to it tonight if I have the time!
Side note. I have a 45degree camera that pans on keyboard left, right, up, down, or WASD
That part was real easy so the night wasn’t a total loss.
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Richard Boehme said,
April 29, 2010 at 6:49 pm
I know exactly what you mean…
Mani said,
April 29, 2010 at 9:16 pm
Dude. I had a painful Flash to Unity transition. Good to see you pushing on!
Mani said,
May 1, 2010 at 10:04 am
So did you create the object and it’s missing or what?
chooseareality said,
May 3, 2010 at 5:57 am
I figured it out Mani! I had no idea my script needed a reference to the prefab I wanted it to make on click. Next I will need to find a way to change which prefab the script is referencing based upon what I want the click event to create.