Click to place objects working!

May 3, 2010 at 6:11 am (game development, Uncategorized, Unity3D)

I will do an in detail post later, but a quick note.  I figured out my problem with creating objects where the user clicked the terrain!  It was actually pretty simple and had a lot to do with me just not knowing what Unity was expecting.  As part of this test I was also able to do a test import from Blender which worked okay.  I am a bit annoyed it didn’t import with textures, but whatever, you get what you pay for.

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